Showing posts with label Sandra Day O'Conner. Show all posts
Showing posts with label Sandra Day O'Conner. Show all posts

Thursday, November 25, 2010

New Curriculum on Democracy and Jazz




Many of our readers will be interested in a new curriculum produced at Teachers College, Columbia University called, “Let Freedom Swing: Conversations on Democracy and Jazz.” On the eve of President Obama’s inauguration on January 20, 2009, a concert at the Kennedy Center in Washington, DC brought together Justice Sandra Day O’Connor and jazz musician, Wynton Marsalis. It was from this event that the idea of a curriculum based on two American traditions – jazz and democracy – was conceived. Readers can access the DVDs and study guide at: http://letfreedomswing.org//

From the website: “Three key themes structure the videos and study guide: “We the People,” “E Pluribus Unum” (From Many, One), and “A More Perfect Union.” Each video is about six minutes in length. The study guide contains questions for discussion, teaching activities, and additional resources. The website contains the three videos, the study guide, information about the project, and additional print, digital, and video resources.”

The journal has published an earlier article on another curriculum produced at Teachers College called, “Teaching the Levees: An Exercise in Democratic Dialogue.” We are planning on publishing an article on this latest curriculum in our upcoming issue next summer.

Tuesday, June 1, 2010

Former Justice Sandra Day O’Connor on the Lack of Civic Knowledge

According to an Associated Press article of May 26th, Former Supreme Court Justice Sandra Day O’Connor argues that one of the unintended consequences of the No Child Left Behind initiative has been a decline in civic knowledge. With its emphasis and focus on test scores, especially reading and math, the controversial act has had the effect of narrowing the curriculum. O’Connor spoke at a conference where she was promoting a website designed for students and teachers that uses video games to stimulate the learning of civics. It is aimed at middle school students.

According to the AP report, O’Connor talked about the dismal state of student knowledge.

"Barely one-third of Americans can even name the three branches of government,much less say what they do," O'Connor said. "Less than one-fifth of high school seniors can explain how civic participation benefits our
government. Less than that can say what the Declaration of Independence is,and it's right there in the title. I'm worried."


The program is called iCivics. The website describes the project as follows:

iCivics is a web-based education project designed to teach students civics and inspire them to be active participants in our democracy. iCivics is the vision of Justice Sandra Day O'Connor, who is concerned that students are not getting the information and tools they need for civic participation, and that civics teachers need better materials and support.


Here is a description of a game called Guardian of Law taken from the Serious Games Market Website that says its aim is to "help students learn by doing civics rather than learning about it."


Guardian of Law is also part of the suite of games developed for Justice Sandra Day O'Connor's free, interactive, web-based program designed to teach civics and inspire students to be active participants in our democracy.

The player is a Guardian of Law, a legal professional, who must establish Rule of Law in a futuristic, multicultural society inhabited by humans, alien species, and intelligent robots.

Players explore SkyCity that uses the American legal system but has regions of lawlessness where specific civil rights are violated. The player meets people who have civil rights cases that must be resolved. After a player takes a case, the player finds case cards to support arguments. When the player has a sufficient number of case cards, the player goes to a courthouse to argue the case.






As the player wins cases, rule of law is established, and SkyCity changes to reflect the effects of the civil right on society. Players will also be given the opportunity to argue extreme cases, so they see the dynamics between law and society and see the impact on society that laws may have.

The purpose of Guardian of Law is to teach students, specifically middle school students, about American civics in a new and exciting way. Students will learn about legal concepts such as due process and equal protection as well as important case precedents such as Brown v. Board of Education. More importantly, students will apply their knowledge in a way that improves their argumentation skills, which will fundamentally improve both their traditional academic and 21st century skills. Students will also learn about civic engagement by exploring various civil rights topics within the game.

Over time, improvements in argumentation can be measured as the student takes cases and argues them in court. Having cases that develop particular issues allows the possibility of gauging student interest in specific civil rights topics and allows students to become expert in topics of personal interest.



Teachers can go to the website at: http://www.icivics.org/ It has many free resources for teachers and video games for children.

We would love to hear from readers who are using this resource. What has been your experience with the material?